PULSE.
A memecoin whose balance grows from holding, funded by real trading, that can never mint faster than it burns.
The idea
PULSE borrows real supply destruction from DRIP and automatic balance growth from OlympusDAO, and fixes the flaw that killed each: it ties the amount minted directly to the amount burned. Minting can never outrun burning, so there is no dependence on ever growing deposits and no unlimited dilution. Emissions are branded beats.
Tokenomics
The rebase, precisely
There is no staking and no deposit. Hold PULSE in a normal wallet and you are in. Your displayed balance is your realized units plus your share of emissions accrued since you were last touched, computed live on every read:
balanceOf(you) = stored + pending pending = weight * (accPerWeightedShare - checkpoint) weight = your balance * your tier multiplier
Every buyback burns PULSE and mints 70% of that amount as beats, split pro rata across tier weighted holdings. The liquidity pool and other excluded addresses carry zero weight and never accrue, which is what keeps the token consistent inside a Uniswap V4 pool. Balances move whenever the pool trades or anyone calls the permissionless poke(); on a dead quiet market with no trades, nothing accrues until the next one.
Buyback and burn
The 7% collects as ETH in the hook, never in a team wallet. Once it crosses a threshold, anyone can trigger a buyback that buys PULSE off the market and burns it: real demand, not just a supply cut. A large sell triggers an immediate counter buy in the same transaction, cushioning the dump. Every few hours a permissionless burn party spends an enlarged chunk on a pure deflation burn that mints nothing at all.
Hold duration tiers
Never locked. The tier is a multiplier on your share of every emission, set by how long the position has been held. Buying more blends your entry clock by size; incoming beats never move it; a transfer carries the age with the tokens; only selling forfeits the time on what you sold.
Launch protection
Trading is live and fully governed by the hook from block one, with no bonding curve and no launchpad. Init block swaps revert. The buy tax opens near 90% and decays to 10% over the first forty five seconds or so, counted in L2 blocks, so there is no single safe block to snipe. A per wallet ETH buy cap and token cap apply during the window, and the sniper's own tax deepens liquidity and fuels an early burn. Liquidity is seeded single sided and the position is owned by the hook, which has no withdraw function.
The honest paragraph
Every reward is minted PULSE, not ETH. It is deferred sell pressure, cushioned but not erased by the buyback. PULSE is net deflationary only because minting is capped below burning, and the whole engine is volume driven: when trading slows, emissions slow with it. That self limiting property is the real improvement over its ancestors; it does not stop the price bleeding when inflows dry up. This is a game, not an investment, with no intrinsic value and no promise of return. Team wallets trade under the same fees as everyone else. Put in only what you are happy to lose entirely.